![]() Even if you don't want to use custom levels, there are mods like the randomizer that add a lot of life to the game after completion. Modding is definitely the biggest advantage to one of the PC versions. When the final bug-fix release comes out, currently in testing on Google Stadia, the devs stated that all consoles will be brought up to date. ![]() This results in one room being much harder, one room slightly easier, and one alternate/advanced route not worth doing on console vs. The console versions have a slightly older version of the level ( a room before the heart requires fastfalling in the old patch but not in the new patch, top route in Power Source is very different (and slower in the old), the final room before the heart you can skip the autoscroller block more easily in the old patch). All active versions of the game have Farewell now.
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